- #SPORE CREATIONS DIRECTORY HOW TO#
- #SPORE CREATIONS DIRECTORY MOVIE#
- #SPORE CREATIONS DIRECTORY SKIN#
- #SPORE CREATIONS DIRECTORY PATCH#
- #SPORE CREATIONS DIRECTORY PC#
#SPORE CREATIONS DIRECTORY PC#
Pentadact, would it be easier to share stuff if you created a PC Gamer account and had people add it as a Interesting proposal. (and if you ask to me define “real”, I will just shrug my shoulders) We should do a sporecast of the people who post here’s, creatures, that would be interesting.Ĭongrats on securing the name for the spore cast ahead of the PCG US guys, they yet again have to put up with “the REAL PCG sporecast”, and it the way it should be considering that the uk version is the realer and thicker version of the 2. That C18th antlion is perhaps the best thing I’ve ever seen on the internet. I agree, any game that let’s you team up with sophisticated antlions to wipe out a race of moustache-wielding bananas gets my money. I’m becoming more and more convinced that I need this game. Probably start playing on my desktop by Friday. Can’t play Spore on the Eee, but apparently i can create creatures on it. Yeah I’ve ordered it from Play, along with an Eee 1000h and a mouse. It’s not some shitty 20% defense for 10 seconds, it renders you completely invulnerable for several minutes, enough to lay waste to an entire planet. Tip: get the Shield module for your ship as early as possible. I’m not sure if I mentioned, but I really like bombing. They surrendered pretty early on – I’m playing as the Stompwings, who achieved Galactic God status long ago – but I kept on bombing. I roped an Antlion ship into helping me – they’re nasty black Piranhas in my game – and went on a rapid bombing run to systematically exterminate every city on every planet in their empire. I struck up a trade route with their race, but then one of my allies – the moustache bananas – started invading Antlion worlds. ZomBuster’s behatted Antlion is in there, and I ran into him at the Space stage yesterday. Not in the PC Gamer Sporecast, or any Sporecast, because Spore’s Sporecaster sucks. This is also why the vast majority of Sporecasts out there are just three or four shit monsters. Unfortunately the tool for making them is terrible right now, and flat-out refuses to acknowledge the existence of most buildings, vehicles and spacecraft, so I’ll have to add some of my favourites of those later. Sporecasts are just a way for uncreatives like me to feel like they’re contributing to the Spore community. I don’t really gain anything from people subscribing to this – if it were fame, love and comments I were after, I’ve already got those by making a pathetic toaster as my first ever building. Sporecasts are hand-picked collections of content, and they’ll take priority over random stuff when Spore is populating the galaxy. If you’re playing Spore this weekend, I made a thing you can subscribe to to get awesome stuff showing up in your game. The image that was the whole freaking point of this post was still set to Private on my Flickr account, so I’m guessing no-one saw it.
#SPORE CREATIONS DIRECTORY HOW TO#
Want to share the renders you've made, or ask a question about how to do this yourself? Head over to the forum discussion on rendering creatures from Spore.Update: I’m a complete fucking idiot.
#SPORE CREATIONS DIRECTORY MOVIE#
See a movie of this creation animating in MayaĬlick the thumbnails below to get full sized renders of recent creature challenge winners from the community. Here's a render using the basic material:īut nothing's keeping you from using the textures in more sophisticated ways, and making it as fancy as you want to:
#SPORE CREATIONS DIRECTORY SKIN#
In addition, the character's rig and skin weights come through, so you can pose and animate it. I'm going to load it up in Maya (Spore is Z-Up, so you should probably set Maya accordingly)Īnd you'll see that the a basic material is already set up for you: The plugins for most standard 3D applications (Maya, Max, Modo among others) can be found here. Now you can load it up in any 3D application that supports Collada. It will place them in your "My documents/My Spore Creations/Creatures/" directory dae file), along with the specular, diffuse and normal textures. The exporter will create a collada file (a. Go to paint mode, so you can see what it'll look like textured, then open up a cheat window by pressing "control-shift-c"Īgree to the EULA, and the cheat window will output something like this:
#SPORE CREATIONS DIRECTORY PATCH#
I'm using Jomeaga's creature " Recruit", because it's cool looking and asymmetrical (that's the other major new feature in Patch 5) Here's how to use Spore to export a 3D Collada file of your creature:įirst, get a creature. You'll need the latest Spore patch to export the Collada file.